Drafting 10

Drafting 10 is an introduction to a broad topic generally referred to as technical drawing, or drafting.  Technical drawing involves the relating of information in a visual and diciplined manner for the purposes of clear communication of ideas.   A career in itself, the knowledge and skills that pertain to technical drawing also embed themselves in many careers and trades.

Manual Drafting

Where it all began!  As much as computers now dominate the technical drawing landscape, it is worth spending some time developing some ‘manual’ drafting skills.  Students will move several excersise building skills, knowledge and an appreciation for the discipline of technical drawing as they do so.

  1. Lesson – Systems of Measurement (Imperial and Metric)
  2. Sketching & Introduction to the Orthographic Drawing Style
  3. Board Drafting 1 – Orthographic Block (Imperial)
  4. Board Drafting 2 – Orthographic Block (Metric)
  5. Excersise – Line Quality & Use of Set Squares
  6. Board Drafting 3 – Isometric Style

Sticker/T-shirt Project

Use the following tutorials to learn how to draw and then cut material on the Vinyl Sign Cutter to create a 2 colour sticker or a t-shirt.  A t-shirt and the material cost extra.

Using Cut Studio – 2 colour sticker 
Vinyl Cutter – piece of sticker material 
Vinyl Cutter – piece of t-shirt material 
Vinyl Cutter – installing a roll of material

Laser Cut Ornament Tree Ornament – Using Inkscape

This project will have you create a Christmas tree ornament.  Not everyone celebrates Christmas, and if this is the case for you, consider this an oppotunity to create a gift for someone other than yourself.  In any event, this exercise will help us to become more familiar with Inkscape and the use of the Laser.

3D Modelling – Autodesk Inventor

Autodesk Inventor is industry standard 3D Modelling software.  Students will uses the software to create three dimensional models of objects.  Once created, modelled objects can be output to cnc mahchinery to be produced, or 2 dimensional drawings can be generated to allow for its production using traditional methods. 

Assignment #1 – Learn the basics:

work through the following tutorials to learn the basics of the software…

  1. Inventor – Drawing your first part
  2. Inventor – Assembling parts together
  3. Inventor – Modifying an assembly to a specific shape
  4. Inventor – Create Working Drawing
  5. Inventor – Printing a Working Drawing (submit your drawing when complete)

 Assignment #2 – Orthographic Block

The block to the right should look quite familiar.  You are to draw this again, but this time you will do so in Inventor.  After creating an accurate 3D model, finish by creating an orthographic, dimensioned, drawing of your model.


Assignment #3 – Paper ‘Decision Cube’